发表论文

2025

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    Mem4D: Decoupling Static and Dynamic Memory for Dynamic Scene Reconstruction
    Xudong Cai, Shuo Wang, Peng Wang, and 7 更多作者s
    CoRR, 2025

2024

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    PU-Detector: A PU Learning-based Framework for Real Money Trading Detection in MMORPG
    Yilin Wang, Sha Zhao, Shiwei Zhao, and 7 更多作者s
    ACM Trans. Knowl. Discov. Data, 2024
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    GraphFederator: Federated Visual Analysis for Multi-party Graphs
    Dongming Han, Haiyang Zhu, Wei Chen, and 10 更多作者s
    In 17th IEEE Pacific Visualization Conference, PacificVis 2024, Tokyo, Japan, April 23-26, 2024, 2024

2023

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    Explainable AI for Cheating Detection and Churn Prediction in Online Games
    Jianrong Tao, Yu Xiong, Shiwei Zhao, and 7 更多作者s
    IEEE Trans. Games, 2023
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    Multi-Source Multi-Label Learning for User Profiling in Online Games
    Xiang Wen, Shiwei Zhao, Haobo Wang, and 6 更多作者s
    IEEE Trans. Multim., 2023
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    perCLTV: A General System for Personalized Customer Lifetime Value Prediction in Online Games
    Shiwei Zhao, Runze Wu, Jianrong Tao, and 4 更多作者s
    ACM Trans. Inf. Syst., 2023
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    A Data-Driven Decision Support Framework for Player Churn Analysis in Online Games
    Yu Xiong, Runze Wu, Shiwei Zhao, and 5 更多作者s
    In Proceedings of the 29th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, KDD 2023, Long Beach, CA, USA, August 6-10, 2023, 2023

2022

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    PPPNE: Personalized proximity preserved network embedding
    Ge Fan, Biao Geng, Jianrong Tao, and 3 更多作者s
    Neurocomputing, 2022
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    Find Your Organization in MMORPGs
    Qilin Deng, Minghao Zhao, Kai Wang, and 4 更多作者s
    IEEE Trans. Games, 2022
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    Understanding Smartphone Users From Installed App Lists Using Boolean Matrix Factorization
    Sha Zhao, Gang Pan, Jianrong Tao, and 3 更多作者s
    IEEE Trans. Cybern., 2022
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    Data-Driven Variable Decomposition for Treatment Effect Estimation
    Kun Kuang, Peng Cui, Hao Zou, and 4 更多作者s
    IEEE Trans. Knowl. Data Eng., 2022
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    Bilateral Filtering Graph Convolutional Network for Multi-relational Social Recommendation in the Power-law Networks
    Minghao Zhao, Qilin Deng, Kai Wang, and 5 更多作者s
    ACM Trans. Inf. Syst., 2022
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    Multi-Dimensional Prediction of Guild Health in Online Games: A Stability-Aware Multi-Task Learning Approach
    Chuang Zhao, Hongke Zhao, Runze Wu, and 4 更多作者s
    In Thirty-Sixth AAAI Conference on Artificial Intelligence, AAAI 2022, Thirty-Fourth Conference on Innovative Applications of Artificial Intelligence, IAAI 2022, The Twelveth Symposium on Educational Advances in Artificial Intelligence, EAAI 2022 Virtual Event, February 22 - March 1, 2022, 2022
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    EasySM: A Data-Driven Intelligent Decision Support System for Server Merge
    Manhu Qu, Jie Huang, Hao Deng, and 4 更多作者s
    In Thirty-Sixth AAAI Conference on Artificial Intelligence, AAAI 2022, Thirty-Fourth Conference on Innovative Applications of Artificial Intelligence, IAAI 2022, The Twelveth Symposium on Educational Advances in Artificial Intelligence, EAAI 2022 Virtual Event, February 22 - March 1, 2022, 2022
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    Trajectory-Based Mobile Game Bots Detection with Gaussian Mixture Model
    Yueyang Su, Di Yao, Jingwei Li, and 6 更多作者s
    In Artificial Neural Networks and Machine Learning - ICANN 2022 - 31st International Conference on Artificial Neural Networks, Bristol, UK, September 6-9, 2022, Proceedings, Part III, 2022
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    T-Detector: A Trajectory based Pre-trained Model for Game Bot Detection in MMORPGs
    Sha Zhao, Junwei Fang, Shiwei Zhao, and 4 更多作者s
    In 38th IEEE International Conference on Data Engineering, ICDE 2022, Kuala Lumpur, Malaysia, May 9-12, 2022, 2022
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    Few-shot Learning for Trajectory-based Mobile Game Cheating Detection
    Yueyang Su, Di Yao, Xiaokai Chu, and 7 更多作者s
    In KDD ’22: The 28th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, Washington, DC, USA, August 14 - 18, 2022, 2022
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    A GNN-Enhanced Game Bot Detection Model for MMORPGs
    Xianyang Qi, Jiashu Pu, Shiwei Zhao, and 2 更多作者s
    In Advances in Knowledge Discovery and Data Mining - 26th Pacific-Asia Conference, PAKDD 2022, Chengdu, China, May 16-19, 2022, Proceedings, Part II, 2022
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    FingFormer: Contrastive Graph-based Finger Operation Transformer for Unsupervised Mobile Game Bot Detection
    Wenbin Li, Xiaokai Chu, Yueyang Su, and 7 更多作者s
    In WWW ’22: The ACM Web Conference 2022, Virtual Event, Lyon, France, April 25 - 29, 2022, 2022
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    Unsupervised Representation Learning of Player Behavioral Data with Confidence Guided Masking
    Jiashu Pu, Jianshi Lin, Xiaoxi Mao, and 4 更多作者s
    In WWW ’22: The ACM Web Conference 2022, Virtual Event, Lyon, France, April 25 - 29, 2022, 2022
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    RL4RS Dataset (Version 1.0)
    Kai Wang, Zhene Zou, Yue Shang, and 8 更多作者s
    Jun 2022
    Accessed on YYYY-MM-DD.

2021

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    Continuous treatment effect estimation via generative adversarial de-confounding
    Kun Kuang, Yunzhe Li, Bo Li, and 4 更多作者s
    Data Min. Knowl. Discov., 2021
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    Player Behavior Modeling for Enhancing Role-Playing Game Engagement
    Sha Zhao, Yizhi Xu, Zhiling Luo, and 4 更多作者s
    IEEE Trans. Comput. Soc. Syst., 2021
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    NeuralAC: Learning Cooperation and Competition Effects for Match Outcome Prediction
    Yin Gu, Qi Liu, Kai Zhang, and 3 更多作者s
    In Thirty-Fifth AAAI Conference on Artificial Intelligence, AAAI 2021, Thirty-Third Conference on Innovative Applications of Artificial Intelligence, IAAI 2021, The Eleventh Symposium on Educational Advances in Artificial Intelligence, EAAI 2021, Virtual Event, February 2-9, 2021, 2021
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    Reinforcement Learning with a Disentangled Universal Value Function for Item Recommendation
    Kai Wang, Zhene Zou, Qilin Deng, and 5 更多作者s
    In Thirty-Fifth AAAI Conference on Artificial Intelligence, AAAI 2021, Thirty-Third Conference on Innovative Applications of Artificial Intelligence, IAAI 2021, The Eleventh Symposium on Educational Advances in Artificial Intelligence, EAAI 2021, Virtual Event, February 2-9, 2021, 2021
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    Globally Optimized Matchmaking in Online Games
    Qilin Deng, Hao Li, Kai Wang, and 6 更多作者s
    In KDD ’21: The 27th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, Virtual Event, Singapore, August 14-18, 2021, 2021
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    Build Your Own Bundle - A Neural Combinatorial Optimization Method
    Qilin Deng, Kai Wang, Minghao Zhao, and 6 更多作者s
    In MM ’21: ACM Multimedia Conference, Virtual Event, China, October 20 - 24, 2021, 2021

2020

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    NGUARD+: An Attention-based Game Bot Detection Framework via Player Behavior Sequences
    Jiarong Xu, Yifan Luo, Jianrong Tao, and 3 更多作者s
    ACM Trans. Knowl. Discov. Data, 2020
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    Multi-source Data Multi-task Learning for Profiling Players in Online Games
    Shiwei Zhao, Runze Wu, Jianrong Tao, and 3 更多作者s
    In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020, 2020
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    XAI-Driven Explainable Multi-view Game Cheating Detection
    Jianrong Tao, Yu Xiong, Shiwei Zhao, and 4 更多作者s
    In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020, 2020
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    Personalized Bundle Recommendation in Online Games
    Qilin Deng, Kai Wang, Minghao Zhao, and 5 更多作者s
    In CIKM ’20: The 29th ACM International Conference on Information and Knowledge Management, Virtual Event, Ireland, October 19-23, 2020, 2020
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    Match Tracing: A Unified Framework for Real-time Win Prediction and Quantifiable Performance Evaluation
    Kai Wang, Hao Li, Linxia Gong, and 5 更多作者s
    In CIKM ’20: The 29th ACM International Conference on Information and Knowledge Management, Virtual Event, Ireland, October 19-23, 2020, 2020
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    Deep Behavior Tracing with Multi-level Temporality Preserved Embedding
    Runze Wu, Hao Deng, Jianrong Tao, and 3 更多作者s
    In CIKM ’20: The 29th ACM International Conference on Information and Knowledge Management, Virtual Event, Ireland, October 19-23, 2020, 2020
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    Keep You from Leaving: Churn Prediction in Online Games
    Angyu Zheng, Liang Chen, Fenfang Xie, and 3 更多作者s
    In Database Systems for Advanced Applications - 25th International Conference, DASFAA 2020, Jeju, South Korea, September 24-27, 2020, Proceedings, Part II, 2020